Prototype of a VR Adventure game. Gameplay switches between avatar and god throughout. Collect powers as an avatar to use as a god.
Used an online machine learning tutorial to generate music based on the Doom95 midi files.
Installing cuda on fedora 27
Follow the instructions from David Pearson’s article at Installing Nvidia’s CUDA 9.1 on Fedora 27 follow steps 3-11. Log out and log back in, or source your new .bash_profile for that terminal session
. ~/.bash_profileDownload the CUDA 9.1 version of NVIDIA’s cuDNN GPU-accelerated libraries for deep neural networks. NVIDIA cuDNN lib
extract those lib’s into the same directory you installed cuda-9.1
if you are using the tensorflow pip package version 1.8 do the same for cuda-9.0
Getting GPU passthrough to work with a host containing two NVIDIA GTX1080TI cards on Threadripper
One of the final projects for my Udacity VR course was to build a Rube Goldberg machine. Udacity provided a set of textured models for objects and a play area. Students were instructed to create a tutorial, design object interactions, create an object menu with spawning, add some custom object physics, and define the gameplay.
This Udacity VR Showcase project is a sample of what education may look like in VR. The student is given stations that introduce a lesson concept and reinforce it through interaction, somewhat like a museum exhibit. VR is allowing for the gamification of education in exciting ways.
Logstash pipeline configuration to ingest pfsense firewall logs.
A Tetris clone I wrote using freeglut and opengl 1.x
Convert kismet files to cssv format.
A heatmap of keypresses for dvorak and qwerty keyboard layouts.